Even the developer cannot be bothered to release physical copies or pretend to sell them as blank disk copies.

  • fryrus@lemmy.ca
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    1 year ago

    There is a potential way around this that has often been used by other projects. You make the original game files a requirement for it to work and you don’t distribute any files that include trademarked material directly and instead it uses the original files and modifies/extends them as needed. This has been used for a large number of other projects including things like the Ocarina of Time decompilation project.