That’s how I roll too.
That’s how I roll too.
The Last Kingdom. Better than Vikings.
Mrs. Maisel is one of the funniest shows I’ve seen.
A Dutch one I got from my Oma: “It’s as if the angels upon my tongue have pissed”. It means “yum”.
That’s not what I’m saying. I’m saying you don’t need to be an asshole to disagree. You don’t need to “tear down” beliefs and “not play nice”. Being rude to people for being wrong just makes them dig deeper into being wrong out of defensiveness. It isn’t about edification, it’s about finding an excuse to be mean.
That said, other people’s education is not my responsibility. Taking the time and energy required to correct a random stranger about what shape the earth is isn’t going to change the world but it will take a toll on me. Being wrong doesn’t make them a bad person. Being a jerk to them for believing so does. Believing in a flat earth a symptom of fundamentally flawed reasoning skills that I don’t have the time or energy to deal with. If someone believes the earth is flat, I’ll politely disagree and state my opinion, but ultimately I’ll let them do them. Who cares. I choose my friends, they won’t make the cut.
So you’re an asshole, using religion as an excuse to berate and bully people, got it.
The Spectres
Why not?
There are more compatible people for you out there, life is too short to waste on someone with whom you have this many issues after only 1 date.
Your reach and mass are doing you way more favours than vulnerabilities in a violent situation.
HVAC. Takes just as much to learn as other trades but you make way more money.
I’m also a windbag.
I’m just a fan, I just have been following it for a while. The dev is very active in their discord, does weekly livestreams, lots of the game ideas have been discussed, and these aren’t new questions. These are the same questions everyone asks, so I know the answer. You can see on their discord I’m just a fanboy if you search my username, same one I use here.
Poor old girls. I do love them though. And the constellation. Two small elderly ladies full of character.
They’re already almost half funded on day 1, so they’ll at least get their shot, which is always nice.
I don’t think they plan the same level of fidelity as other games, the character models and rigs are pretty basic, the bulk of it just building content like art for planets. Going from ship to planet in a shuttle, for example, will have a loading screen and it will load you into to a flat word that uses trickery to appear to have a curved horizon. Procedural generation of terrain and stuff is actually pretty easy these days, engines have it all ready to go.
So I’m fairly optimistic! We may not get every feature, but I do think we’ll see a 1.0 in a few years if funding keeps going this well.
The ship is really Star Trek looking, truly, but it’s getting replaced with a much less infringy looking one. We can all see this is the off brand version of the Star Trek game we wish we had, but they are very safe from a lawsuit. Once you get into it, you see enough of a difference that it’s riffing on Star Trek, certainly, but it’s still enough of its own thing. The new ship will really do this game a lot of favours in setting it apart instead of leaning into it.
There’s lots of info on the Kickstarter page, but yes, each role will have lots to do. In the tech demo, there’s a tutorial where you start the ship up from a cold start to give you a taste of the engineering role. It takes a long time, you gotta start up the main reactor and distribute power. The ship has kilometers of pipes and wires that deliver power and resources around the ship, all of which need maintenance and repairs over time. When they go down, the components they supply go with them. Every role will have tasks, except passengers. Every role will be fillable by NPCs. If you want to be the lone head chef player on a ship of NPCs, go for it! Just pick the job that has the right amount of task time and type for you.
Landing on planets will be achieved by using shuttles, the big starship doesn’t land. I’m very excited about flying shuttles.
Combat is definitely going to be a thing, ship to ship as well as small arms, repelling boarders or boarding something else yourself. Ship to ship combat is lasers and railguns, nothing that requires storing explosive chemicals for munitions.
Other races will be procedurally generated, as will their attitudes. They might want to hug you and give you cool technology to use or they might shoot strangers on sight, or something in between. If LLMs get their training sources sorted, costs down, and are able to run locally within the game client, then alien races might have lots to say. But those are big ifs.
Essentially, the story is we’re humanity’s first long range exploration vessel. We’ve only ever been to alpha centauri, and that took a long time. Now we need to go out and explore. Players will have the option to share game databases, so while we are in our own games and locally hosted servers, we can explore the galaxy together like it was an MMO.
This game isn’t intended to be wall to wall excitement, this is going for a simulation, which means immersion, roleplaying, believability, and atmosphere are more important than constantly engaging in gameloops. It’s going to be more exciting than flying a jet liner in flight simulator, but this isn’t a very arcady experience. There is downtime, so I prefer bigger multiplayer servers to fill that time with hanging out or making our own emergent fun. That makes it more niche, not for everyone. But it is for me :).
Dude isn’t quite there yet. The phrase “I fuck dudes” has only one interpretation still.
There are still lots of reasonable women who don’t want to be called dude as it is still associated with masculine people.
That’s anecdotal, not data.