Splatoon 1 actually had local multiplayer - it was 2-player only, but for those of us with kids, it was good enough. Split screen multiplayer in Splatoon 2/3 would’ve been great.
Splatoon 1 actually had local multiplayer - it was 2-player only, but for those of us with kids, it was good enough. Split screen multiplayer in Splatoon 2/3 would’ve been great.
Pretty much nothing you said is true, it was not “designed from the ground up to be frustrating” and the other statements are too vague to even bother attacking. “Not even wrong” is the phrase that comes to mind.
You didn’t even mention an example of a game which would count as “something good”.
I block meme communities and AI art. I’ll unblock AI art once the machines figure out how fingers work. I don’t block porn except when it’s outside of my interests (I’m not into men or furries, for example).
You might consider unblocking the meta communities - it can sometimes be illuminating to see how other places are run, and give you ideas to improve your own instance.
We don’t have downvotes on my instance, and it’s an amazing difference. I recommend it!
I generally just upvote everything I like, no real thought process involved.
I’ve been avoiding Amazon since 2010. No regrets. They crave your time, money, and attention, and they deserve none of those. (Same with Meta.)
Thank you! I hadn’t heard of Qanba before - they definitely have some interesting joysticks.
As someone who routinely watches YT through Invidious and NewPipe, I haven’t changed my habits.
The Electoral College.
I’m not into feet specifically, but when I ask for “Veronica Mars in a string bikini” I don’t want to get “Veronica Mars with unattached toes.” It’s distracting AF.
Doesn’t happen with real models, or even human-made hentai.
The tech isn’t there yet. There are so often distracting flaws around the hands/feet. The AI doesn’t really know what a human is, its just endlessly re-combining existing material.
My lifehack: block every community with “memes” in its name. You’ll see far fewer memes in general, and be less aggravated when one does show up!
I have my copy! Only made it through the prologue since work+family limits my gaming time, but I like it so far!
No mod capability, or at least not that I’m aware of. But it does run on Android! https://f-droid.org/packages/me.thanel.dank/
I use Dawn. It still works!
Citation Needed
Breakups suck, and there’s no shortcut to getting through them.
Time will help you heal. You will go through the morning cycle - look it up, if you need a refresher - and the end of the cycle is “acceptance”. Look forward to it!
Nice! I will admit to not having played many Survival Rogues so they’re not prominent in my thinking, so I’m glad you mentioned them.
The fact that you can say “rougelike card games”, and we all know exactly what you mean, is precisely why we should name that genre. There are plenty of folks who want to seek out roguelikes and not be inundated with Slay The Spire clones. (I like them just fine, personally.)
FTL is what I’d call an Action Rogue, even though it’s pausable (and actually a lot, maybe all, Action Rogues are pausable).
I haven’t played The PIT - I need to look it up.
The idea of classifying based on progression is one of the most important ideas here, you’re right about that. But I also want to capture the idea that the core gameplay itself - grid combat, real-time, cards, JRPG-style battle screens, whatever - is important.
Dragon Quest IV has all the ingredients of a fine 16-bit RPG: multiple playable story characters with unique personalities, a plot with twists and turns, minigames, and a fairly unique villain with human motives.
Somehow, they made it work on the original NES, before 16-bit RPGs were even a thing.
I had no idea it was even released.